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ACTIVE CODES Limited-use codes.
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PROMO CODES & ROSES

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Copy codes here, redeem them in Gift Center, and check the weekly rose number before sending roses.

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YELLOW ROSES Lucky Rose #3

+30% Gathering Speed

DURATION: 24 HOURS

Available this week: Loading...

3

Increases gathering speed by 30% for 24 hours.

3
Three Last Z women
ALLIANCE DUEL / VS

Spend today. Save tomorrow.

Follow the day rotation, spend only what scores now, protect the resources for tomorrow, and contribute every day so State #772 stays ready for SvS.

MONMOD VEHICLE

Wrenches, blueprints, modules, Boomers.

TUESHELTER

Building upgrades and construction speedups.

WEDRESEARCH

Badges, research speedups and tech gains.

THUHEROES

Recruit tickets, fragments, cores and skill books.

FRITRAINING

Train troops and use training speedups.

SATENEMY BUSTER

PvP points. Protect troops and vulnerable HQs.

SUNSAVE / RESET

Restock and hold major items for Monday.

NEXT APOCALYPSE DAY
SAVE FOR TOMORROW

Hold tomorrow's scoring resources until the day changes.

WHAT TO DO TODAY

Use the resource type that matches the current Alliance Duel day first, then stop once your goals are met.

WHAT TO SAVE NEXT

Look ahead one day and hold that resource category instead of spending it early.

WHY DAILY VS MATTERS

Daily contribution helps State #772 in SvS preparation. Strong prep results can help decide who gets the invasion advantage.

SvS basics

SvS is built all week, not only on fight day. Score on the correct day, save what comes next, and contribute consistently so the state can push for invasion rights.

DOUBLE-DIP WHEN POSSIBLE

Before spending a large resource stack, check Full Preparedness. If it matches the current Alliance Duel theme, the same spend can score in both events.

EVENTS
BEFORE TYRANT OR FURYLORD

War Frenzy first.

Activate War Frenzy before the alliance commits to either major fight.

FIRST
ALLIANCE BOSS

The Tyrant

Arrive early, let rally leaders open first, fill rallies fast, and follow alliance timing instead of attacking solo.

WORLD SPAWN

Furylord

Spawns at 0, 6, 12 and 18 Apocalypse Time. Be in position before spawn, watch alliance chat, and hit together.

DANGER LURKS

Boomer

The large infected police officer. Kill Boomers for supplies and only spend related items on the correct scoring day when possible.

CITY DEFENSE

Zombie Siege

Recall troops, disable auto rallies, defend at home first, then reinforce alliance members once your own defense is finished.

ALLIANCE NOTICE BOARD

Policies, standing orders, and quick guides.

Use the tabs to jump directly to alliance rules, event policies, and quick reference guides.

NAP 10 LIST

Current protected alliances.

  1. UAO
  2. APX4
  3. GURD
  4. ROXY
  5. SMOB
  6. ANRP
  7. FRLX
  8. HVAU
  9. HVau Academy
  10. ICP2
COMMUNICATION

Alliance Chat Policy

  • Keep conversations friendly, polite and respectful.
  • Keep personal conflicts and private matters out of alliance chat.
  • No racism, discrimination, hate speech, insults or harassment.
  • Avoid political, religious or controversial discussions.
  • Keep non-game photos private and profile images appropriate for ages 16+.
  • Respect cultures, beliefs, opinions and personal boundaries.
ALLIANCE ANNOUNCEMENT

Helicopter Policy

  • Make sure the helicopter is inside our territory.
  • Reinforce a member who is closer, then move troops to the helicopter.
  • Only the person who originally found it may enter first.
  • Everyone else waits until everyone is present or the timer reaches 1:55:00.
  • If people are running the timer down too fast, enter when 30 seconds remain.
BOUNTY / PLUNDER / TRUCKS

Use other servers for bounty and plunder.

  • If there is no server number next to an alliance name, that player is on our server.
  • Always jump to another server for Bounty and Plunder Missions. Do not search around our server map for them.
  • Use the Bounty/Trucks group chat for easy access to trucks and plunder missions on other servers.
  • If you hit another player's transport truck, bounty mission, or plunder mission, expect an equivalent retaliatory hit on your HQ.
DEFENSE ORDERS

Zombie Siege

  • Recall all troops. They need to be home to defend.
  • Turn off auto rallies so troops stay available.
  • Do not waste shields. They only work on the living.
  • Do not put fires out until the end.
  • After losing twice, reinforce members who are still fighting.
  • If you finish quickly, send troops to help anyone struggling.
RAIDING / LOOTING POLICY

Know who not to hit.

  • Do not hit [HVau]. They are our sister alliance and are not for farming.
  • Do not attack the [772F] alliance HQs or hives.
  • Do not hit anyone in NAP 10 unless they hit first.
  • No zeroing unless they will not stop attacking and you message them first.
  • If you accidentally zero someone, message them and apologize.
  • If an attack may zero someone, pull your troops before the attack finishes.
SWITCH SERVER

Jump directly to another server.

  1. Open the Search menu in the bottom-left area where you search for Zombies, Boomers, and similar targets.
  2. Enter the server number at the top of the screen.
  3. Tap the magnifying-glass Search button beside it.
  4. To return home, tap your base icon in the bottom-right corner.
ALLIANCE SHOP

Purchase limits are set by the game.

  • Each item can have a weekly per-player purchase limit.
  • Alliance leadership does not control those personal limits.
  • If an item says SOLD OUT while stock remains, you reached your personal weekly limit.
  • Weekly purchase limits reset on Sunday.
CAPITAL CLASH · STATE #772

Coming Soon.

More information is coming soon.

Capital building used for the Capital Clash countdown panel
CAPITAL CLASH TIMER --:--:-- Next Capital Clash: Fri, Sep 25, 2026 · 7:00 PM Arizona · 00:00 Apocalypse Time
RESEARCH PRIORITIES

Focus on upgrades that keep paying back.

For day-to-day growth, prioritize permanent combat strength and upgrades that shorten future development. Do not spread badges across low-impact branches just to gain temporary power.

01
Military when combat is the bottleneck

Troop ATK, DEF, HP, march size and direct combat improvements.

02
Development for faster growth

Building and research speed improve every upgrade that follows.

03
Economy when resources are stopping progress

Gathering and production support the long upgrade cycle.

04
Hero research for your real formation

Improve the heroes and formation you actually use, not unused roster power.

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